Download Multi Player Ludo Java Game Jar

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I've been given an assignment the hand in on Wednesday and it is to create a Ludo game. I have the jist of everything working but I cannot figure out how to make the player pawns take a set path. So obviously the board is in a + looking shape and the pawns move around the board. Is there anyway I can set it so that they all follow that path.

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My idea would be to have a int[][] pos of each 'tile' and depending on which player you are, it starts at a different position in the list. So e.g: pos[0][5] pos[5][10]. As Daan van der Kallen mentioned, for games which include tiles and multiple pieces, you can implement a tile class which can keep track of the pieces on that tile.

For Ludo, you may want a subclass for tiles in the home run which only red/blue/. Can travel on. Maybe a home tile which is the finish place as well as a 'start'/'park'/[I've heard many names given to this tile, so depends on your version of Ludo] tile (where the pieces start and return to). This will also allow you to display each tile for later, and can also help you implement certain rules e.g. 2 blue on a tile does not allow other colours through.